Reconstructing and Exploring Massive Detailed Cityscapes, Enrico Gobbetti, Fabio Marton, Marco Di Benedetto, Fabio Ganovelli, Matthias Buehler, Simon Schubiger, Matthias Specht, Chris Engels, and Luc Van Gool, Proceedings of VAST 2011, the 12th International Symposium on Virtual Reality, Archaeology and Cultural Heritage, 2011.
Automatic Architectural Style Recognition, Mathias M., Martinovic A., Weissenberg J. and Van Gool L., in Proceedings of 3D Virtual Reconstruction and Visualization of Complex Architectures International Workshop, 2011.
A Multiview Multitouch Surface for 3D Content Visualization and Viewpoint Sharing, Jean Baptiste De la Rivière, Nicolas Dittlo, Emmanuel Orvain, Cédric Kervégant, Mathieu Courtois, Toni Da Luz, ACM Interactive Tabletops and Surfaces Demo Session, ITS 2010
Grammar-based Encoding of Facades, S. Haegler, P. Wonka, S. Müller Arisona, L. Van Gool, and P. Müller, Computer Graphics Forum, Volume 29 - Issue 4, 2010.
Procedural Modeling for Digital Cultural Heritage, S. Haegler, P. Müller, L. Van Gool, Invited talk, in Image and Video Processing for Cultural Heritage,
Special Issue of EURASIP Journal on Image and Video Processing, 2010
Advanced Graphics Technologies for Real-Time Massive Models Rendering, E. Gobbetti, M. Agus, Invited talk, 7th Eurographics Italian Chapter Conference 2009.
Interactive Remote Exploration of
Massive Cityscapes, M.Di Benedetto, P. Cignoni, F. Ganovelli, E. Gobbetti,
F. Marton, and R. Scopigno, In The 10th International Symposium on Virtual
Reality, Archaeology and Cultural Heritage, October 2009.
Interactive Massive Model Rendering Tutorial, S. Yoon, D. Manocha, D. Kasik, E. Gobbetti, R. Pajarola, P. Slusallek,In IEEE VisWeek 2009, Atlantic City, NJ.